Designer titbit In the pot of knowledge of visual design I am entering the following points that I gathered from this weeks reading. I will begin by adhering to Reibers’s suggestion to stick the following three considerations on my computer by noting them on my blog.
•Animation should be used only when it is consistent with the learning task.
•The influence of animation on learning is subtle. (It should be used to help learners visualize processes involving motion that would be difficult to visualize on their own.)
•Computer-based animation may be used to attract attention as much as it is to provide direct instruction
Additionally the following aspects of visual design were worth noting,
•For an instructional developer it is important to know what functions the animation is expected to provide whether it will serve effective function to improve a student's attitude toward learning or whether it will serve cognitive function to directly enhance the ability of students to learn from instructional materials.
•Animation is the persistence of vision that reveals static pictures in rapid sequence.
•Basically there are three types of animation: frame-based animation, morphing and 3-d animations.
•Abundant researches reports positive affects and also the negative affects of animation
•Interesting researches maintains:
-Preferences of animations over text and vice versa
-Animations serve recall but does enhance comprehension
-Animations are appropriate for representing concepts involving time and motion.
-Animation communicates those ideas involving time and motion better than text does.
I personally would suggest a usability test with the actual users to ensure the requirement of animated form of instruction. The article this week had intrigued my interest in cybernetic environment.
Thoughts for design GuruThe chapter on “The psychology of people and machines” as reading for this week was sort of funny. I thought for a while that Norman is passionate about bringing emotions in future machines. Until now I thought I was on the same page as Norman was however after reading the article this week I am struggling to understand what and how much should we expect from our future machines. Norman talks about brining the machines to the common grounds with us or letting it set a benchmark for us. But is it really required? I appreciate the need of machines to have goals set for them like humans do, to the extent that the machine is providing a helping hand for eg. It’s a good reason for a machine to set a goal to repair a retina of a human being. I whole-heartily welcome the idea of machines being intelligent to the extent that they sense danger, they inform the owner about the danger and further accept the idea of symbiotic relationship that a machine should have with humans. However I somehow disagree with the idea of letting the machine decide for me the best route that I should take. According to me it’s a good idea asking for a suggestion. The house example given by Norman to keep us updated with the happenings around is extreme. I doubt on relying on machines to decide what’s happening in the world and what actions are best. Before coming to a conclusion on whether machines should have emotions I think we need to draw lines. I see no harm in a “handshake” where machines and humans work together to accomplish a task that is really meaningful and constructive. Technology as we know is a two-edged sword. We need to be careful before relying on machines to let them take critical decisions in our life.